The Idylkin heritage gains +2 to Dexterity and Wisdom, +2 to Mobility and Athletics, and can cast invisibility once per day. The Emberkin heritage gains +2 to Intelligence and Charisma, +2 to Lore (Religion) and Knowledge (Arcana), and can cast burning arc once per day. The Angelkin heritage gains +2 to Strength and Charisma, +2 to Lore (Religion) and Use Magic Device, and can cast lesser restoration once per day. The Aasimar heritage gains +2 to Wisdom and Charisma, +2 to Persuasion and Perception, and can cast searing light once per day. They have the Light Halo (+2 to saving throws against blind & dazzled) and Celestial Resistance (5 resistance to acid, cold, and electricity). Like the Aasimar in D&D 5e, Aasimar in Pathfinder: Wrath of the Righteous are humans with the blood of angels running through their veins.
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